Members & roles

Five roles from viewer to owner — who may read, write, moderate, design and manage the team.

Roles prevent two things: everyone being able to do everything — and nobody being able to do anything. A community has five of them.

The five roles

RoleIn short
ViewerReads the community and joins in the comments
EditorWrites content — but does not moderate
ModeratorModerates reports, comments and posts — but does not write
AdminEditor and moderator together, plus design and team
OwnerAdmin, plus handing over and deleting the community

Editor and moderator are siblings, not steps: someone who writes doesn't have to be allowed to moderate, and someone who moderates doesn't have to be allowed to write. Only the admin unites both.

Who may do what

RightViewerEditorModeratorAdminOwner
Open the dashboard
Write posts
Edit pages
Manage media
Manage events
Moderate comments
Handle reports
Moderate posts
Manage courses
Manage activities
Design and branding
Manage the team
Hand over the community
Delete the community
Every member has exactly one role per community. Anyone looking after several communities can have a different role in each.
Roles are not the only route to rights. People who take part reliably over time climb the trust levels and may then do something extra — write direct messages, later tidy up other people's topics. A level never takes anything away; it only adds to what your role allows anyway.

What no role may do

Billing, plan and payment details belong to the owner alone: the Plan tab in the community settings appears only for them. Admin, moderator and editor manage content and team — never the contract. See Billing.

Likewise, instance-wide matters (system settings, user administration across all communities, logs) are reserved for platform operations and are not reachable for community roles.

How somebody becomes a member

Your community lives at yourname.pukalani.app. Whoever signs up there becomes a member — signing in works with a code sent to the email address, no password needed.

Whoever creates the community automatically gets the owner role.

Managing the team

Under Dashboard → Community settings → Members you do everything yourself — four actions:

ActionWhat happens
InviteEnter an email address and a role. The link is valid for 7 days.
Change roleTakes effect immediately. You cannot demote yourself.
Withdraw accessThe person can no longer get in — posts and name stay. Coming back only works with a new invitation.
Transfer ownershipMakes somebody else the owner. A separate, rare step.

By default the list shows the team (owner, admin, moderator, editor); one click shows all members.

The last owner role cannot be given up. Nobody could administer a community without an owner — Pukalani prevents it.

Letting members invite

A community grows faster when the team isn't the only group that can bring people in. Under Dashboard → Community → General there is a switch for that: Members can invite.

While it is on, every member — a viewer included — may invite people, under clear limits:

RuleWhy
Five invitations per week per member, rollingEnough for genuine recommendations, too few for bulk mail
Always as a readerHanding out roles stays a team decision — even if somebody tries to work around it
An invitation is spent when it is sent, not when it is acceptedOtherwise 500 never-accepted invitations would cost nothing, and that is exactly the abuse case

The form states where you stand: 3 of 5 invitations left this week. Once the allowance is used up, it says that it resets in a few days.

Owners and admins stay unlimited and untouched by the switch. It adds a right and takes none away — an owner who could no longer staff their own community because they turned the switch off for members would be worse off than before. And only someone who manages the team may flip it: whoever may invite must not be able to switch inviting off.

Whoever's invitation is accepted earns the Promoter badge — and once the people they invited climb the trust levels, Campaigner and Champion follow.

What to bear in mind when handing out roles

  • Start sparingly. It is easier to give rights than to take them back.
  • Moderator rather than admin if somebody is only meant to tidy up — they then never reach design or team in the first place.
  • Owner stays with you. Handing it over is deliberately a separate, rare step.